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3d Diary03-Festival Success
3d Diary05-"Ambient Flick"
"Slate3" 3D Short Film-making Research Project - Newsletter 4 - 01 Feb 2009
Iafilm Walk Cycle - FREE DOWNLOAD
We have discovered published animated movements like "walk" and "sit down" that can
in theory save animation time. These often come from motion
capture sessions and we get the impression that when anyone puts on a motion capture suit,
they tend to overact - "Look at me! I'm a toy! I'm a cartoon!". I wanted a low-key walk but what I found
caused me to groan "don't give me more - GIVE ME LESS!"."
So I've done something about it. IaWalks" is the first freebie spinoff from this movie project.
Free to use including commercial work. Free to modify.
Free to redistribute with some reasonable conditions:
Redistribution: IF unmodified THEN redistribute as the same zip package as downloaded
from the author.
Redistribution: IF modified THEN change the file names, name yourself as the author,
and give us credit for our input.
We request credit as "Manukau Institute of Technology NZ" or (shorter) "Manukau
Tech NZ" but we do not set this as a condition because we know some projects do
not have credit displays. We expect that this could be a very small part
of your large project and we understand if you don't have time and space to
credit every component.
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DOWNLOAD IaWalks.zip (0.4 Meg)
Video - see IaWalkSmall in action (12 Meg)
Files of most interest are:
- IaWalkSmall.bvh - a widely used format, optimised here for use with DAZ models in "DAZ Studio" and "Carrara"
- IaWalkSmall.gfa - "aniMate" format, for use in "aniMate", a plugin for "DAZ Studio".
The video shows "IaWalkSmall.bvh" used with "Carrara 7".
Details about the making of "IaWalks" and the making of this clip
About IaWalks
IaWalks is created with DAZ Studio Puppeteer working with poses based on
diagrams based on a reference film I shot of a female actor. This walk is
however "too much" - as are they all! What I could do in Puppeteer was to
arrange the poses in a circle in the control diagram then run the mouse around
slowly, well inside the circle, to "turn down the volume".
In the download:
- IaWalkSmall is a single cycle from the best of the "small" trials
- IaWalk is a single cycle from a run based closely on the above diagram
- IaRawWalkSmall is the best of my Puppeteer "small movement" recordings
- IaRawWalk is the best of my Puppeteer full movement recordings
About the Clip - COMPOSITE ANIMATION
I decided this was too big a model to do all in one scene because
-
I wanted to avoid problems with stability
and slow-computer-response.
-
I wanted to make the animation
of Victoria easier by animating only one walk step then repeat that in the video
editor.
I started with a foreground of Victoria walking one step.
I used my own walk design file, "IaWalkSmall01.bvh"
I used the Carrara "ashphalte" shader but simplified it down to a dark grey
to hide the fact that it is not moving with her.
I am relying on the shadows to give the sense of movement along the
ground.
I then take a copy of this scene, remove Victoria, slide the "ashphalte" floor
plane into the background, paste cars, pillars and concrete ceiling on it as
children of the floor plane, then animate that background.
Some timesavers:
Use the "90s Compact" for one car with tail to the camera - it is the green car
in the image below.
Then Duplicate that, spin it 180degrees so the front is to the camera, and
change its colour to darkened yellow.
The Next Article is about other
aspects of the making of this scene.
3d Diary05-The Strange Story of "Ambient Flick", or the Joys and Dangers of "Auto Keyframe"