Current Projects Home
3d Diary05-Ambient Flick
"Slate3" 3D Short Film-making Research Project - Newsletter 6 - Updated 27 Nov 2010
(27 Nov) Improved "Run" mocap and revised documentation. (17 Nov) Add "2-ways" video
We love the Carnegie Mellon University Graphics Lab MOCAP Database
We are now publishing our DAZ Carrara NLA conversions, favourite BVHs and
customised BVHs on this page.
Download Package 9 x Conversions to Carrara NLA Clips (1.3 Meg) - Zip file including documentation.
Documentation (pdf, 0.6 Meg) - List of Clips. Howto use them. Production methods.
Download Package of our BVH Favourites and Customisations (1.7 Meg) - Zip file.
Video - linked from Youtube. Optional: right-click on video to get "Watch on Youtube"
1 x sequence of 40 sec done 2 ways. (1) basic, then (2) adding CMU MOCAP "77-02 standing" and "16-15 walk".
Video - linked from Youtube.
3 x work-in-progress clips featuring CMU data.
The CMU MOCAPs are: "134-02 Skateboarding", "91-53 Jump 180 degrees", "05-02 Dance".
Video - SIT DOWN in car (2 Meg) - using Carnegie Mellon Database motion 143_18
"Sit Down and Get Up"
Note the story device of the hi-tech car door opening automatically from Victoria's remote control.
This saves us from the work of animating Victoria opening the door. This also positions the door nicely
to hide some of the movement so making animation easier.
Video - RUN down corridor (2 Meg) - using Carnegie Mellon Database motion
This clip is from our 5-minute epic "Doctor Who" fanfilm
"The Dragons of Earth" on Youtube.
"MOCAP"is "MOtion CAPture" - In the case of this project,
the researchers have filmed human actors from a variety of angles and built
computer files of movements from there.
The project home page is:
There are video clips to help you preview the movements. I recommend the
"Animated" links as the most useful.
But - the downloadable data formats there are for software and character models which we do not have access to.
In July 2010, Bruce Hahne has published DAZ-friendly BVH files at:
MOCAP often needs "cleaning up", that is detail editing to get it to fit your
We have a challenge with cycle work such as "walk" and "run" where we have a
need for the subject to return to the same pose at the end of a repeatable step.
The real life humans of MOCAP do not quite do that. Fortunately for us,
both "CARRARA NLA" and "aniMate plug in for DAZ STUDIO" have "blending" or
"smoothing" which we find are working well as a solution.
Anything else takes us to the level of individual keyframes editing in
"Carrara". More details in the pdf document included with the
Also of interest is the sharecg website of "mojodallas" who has converted this data for "Poser".
Some of the mocaps here have come through the pipeline mojodallas --> Poser -->
DAZStudio --> Carrara